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» Home » Books » Computer & Internet » Games & Strategy Guides » GAME-DESIGN-WORKSHOP-R129399


Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)


Product reference: GAME-DESIGN-WORKSHOP-R129399
 

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1.02 Kg.
 Added
26/08/2009

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Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)

Print Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series) Send to a friend by email Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games (Gama Network Series)Español

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DescriptionDescription:

Game Design Workshop provides a step-by-step introduction to the art of designing, prototyping and playtesting innovative games that has been proven to help beginners and professionals alike.
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design.

Features:
  • A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts.
  • Hands-on exercises demonstrate key concepts, and the design methodology
  • Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneuxbr

Specifications
Paperback : 496 pages
Publisher : Morgan Kaufmann; 2 edition (February 8, 2008)
Language : English
Author : Tracy Fullerton

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